Warning: this is an htmlized version!
The original is here, and
the conversion rules are here.
// This file:
//   http://anggtwu.net/LUA/Gdb1.c.html
//   http://anggtwu.net/LUA/Gdb1.c
//          (find-angg "LUA/Gdb1.c")
// Author: Eduardo Ochs <eduardoochs@gmail.com>
//
// (defun ec () (interactive) (find-angg "LUA/Gdb1.c"))
// (defun el () (interactive) (find-angg "LUA/Gdb1.lua"))
// (defun oc () (interactive) (find-angg ".lua51/PP.c"))
// (defun og () (interactive) (find-angg ".lua51/PP.gdb"))
// (defun rs () (interactive) (find-angg "LISP/2025-lua-runstring-0.c"))

#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include <stdio.h>

static lua_State *L = NULL;

const char *lua_runstring(char *str) {
  const char *result;
  if (!L) {
    L = luaL_newstate();
    luaL_openlibs(L);
  }
  lua_getglobal  (L, "load");
  lua_pushstring (L, str);
  lua_call       (L, 1, 1);
  lua_call       (L, 0, 1);
  result = lua_tostring(L, -1);
  lua_pop(L, 1);
  return result;
}

void PP(lua_State *L, int index) {
  lua_getglobal(L, "PP");
  if (index==0) {		/* 0 is never a valid index */
    lua_pushnil(L);
  } else {
    lua_pushvalue(L, index);
  }
  lua_call(L, 1, 0);
}

#ifdef MAIN
int main(int argc, const char ** argv) {
  printf("%s\n", lua_runstring("return 'a'..'b'"));
  return 0;
}
#endif


/* LUALIB_API int PP_init(lua_State *L) { */
/*   /\* nothing to do on the Lua side; we're only adding a C function *\/ */
/*   return 0; */
/* } */

/*
* (eepitch-shell)
* (eepitch-kill)
* (eepitch-shell)
LUA_INCLUDE_DIR=/usr/include/lua5.3
LUA_LIB=lua5.3
STEM=Gdb1
gcc -g -shared -I${LUA_INCLUDE_DIR} -o ${STEM}.so ${STEM}.c -l${LUA_LIB}
gcc -g -DMAIN  -I${LUA_INCLUDE_DIR} -o ${STEM}    ${STEM}.c -l${LUA_LIB}
ls -lAF ${STEM}*
      ./${STEM}

** (find-efunction 'gdb)
** (find-elocus-links "C-x C-a C-n" 'global-map "gud-next")
** (find-egrep "grep --color=auto -nH --null -e gud-next progmodes/*.el")
**
* (eepitch-b-set-source)
* (defun b () (interactive) (eepitch-b-set-target))
* (gdb "gdb -i=mi")
file ./Gdb1
br main
run

*/







// Local Variables:
// coding:  utf-8-unix
// End: